

Hi!
I am a young Texas-based composer that specializes in video game music. Through my variety of musical styles, I aim to bring life, legacy, and love to every project I am a part of, whether it asks for calming ambience, overstimulating breakcore, or anything in between.
Currently, I work as a music director and composer for the front-page Roblox game Forsaken. I also compose for Roblox games such as PHIGHTING! and more.
More About Me
I always had the desire to create.
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I started composing very young; first it was simple note sequencer apps on my phone, then I downloaded LMMS, and on Christmas of 2015, when I was 9 years old, I was gifted a copy of FL Studio 12.
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Around 2018, when I was in middle school, I started a YouTube channel by the name of "Key After Key" where I would record myself playing piano covers of popular media. However, it didn't take long for me to start posting my own work. I would start recording my own piano compositions, and in 2020, when I started high school, I posted an FL Studio production on my channel for the first time: Oof-y Grooves.
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It was in 2022, when I began submitting my work for the Roblox game PHIGHTING!, that I truly began composing for video games. Ever since my first track, OVERTIME?!, I played a major role in shaping the game's soundtrack, not only through the amount of tracks I made, but through the new concepts and ideas I brought to the soundtrack to ensure every release felt unique and special.
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Currently, I am a college student, majoring in music composition. While I study for my classes and perform in my university's symphony orchestra, I work as a music director and composer for the front-page Roblox game Forsaken. I am forever grateful for the people that helped me get to the place I am now, and I look forward to the future and what it entails for my career.
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Never give up on your dreams. :)